Update v0.2, day 'n night!


Wassup!

It's been a week, a lot of things happend, but first I'm happy to say that I receive some (1) feed-back from my friend and I tried my best to achieve this update.

First the change-log, I have a todo-list to track what I have done to make things better.

  • There is now a menu 
  • I added a better water shader
  • Auto-center building
  • Monsters attack all the buildings now
  • I added more animations and particles
  • Day and night cycle (still WIP)
  • More spawn point for the enemy
  • Nerf mine
  • Scale the price of build
  • Changed the cursor to make switching build more intuitive
  • Added pause menu (ESC)
  • Build now require people to make it

And an easter egg :x

It was a hard working week, I also mess around with shaders while adding water shader base, you can find some creation here : https://editor.p5js.org/GabasHyd/collections/ZwS8uqpmq and also as my background of my patreon https://www.patreon.com/GabrielasHydrogen

Future

From now the version will not be 1.x but x.2, x.3 ... Because I consider something finish when reaching 1 not before. For the futures update this is what I planned :

  • Add a boss
  • Heal the buildings
  • More options in the menu (there is none)
  • Add sfx, and some ambient noise
  • Music (if i can)
  • The shop to make some building stronger
  • More building (like the windmill, but for what?)
  • And more monster

This is alot of work and after this I would consider finished.

Files

The last defender (web) Play in browser
Nov 02, 2023
The Last Defender (windows) 87 MB
Nov 02, 2023

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